ABOUT US

Krygon Studios is an Emmy-winning, Greater Manchester-based digital art outsourcing studio, supporting some of the most innovative names across games, film, TV, and live events. Our client roster includes BBC, MSG Sphere, UFC, Ghost Town Games, THG, and Dock10.

We specialise in real-time narrative storytelling, using the full capabilities of Unreal Engine 5, performance capture, and the Metahuman framework to create visually rich, emotionally resonant animation. Our work supports a 360-degree approach to intellectual property, helping creators bring their visions to life across multiple platforms.

In 2024, we collaborated with Nexus Studios and Factory Fifteen on a landmark moment in entertainment: the world’s first and only live sporting event inside the MSG Sphere Las Vegas, the 6-time Emmy-nominated UFC 306 Noche, a celebration of Mexican Independence Day. As a core production partner, we delivered hero characters' assets for 2 of the 6 short films played at this first-of-its-kind immersive experience.

We also enjoy a long-standing creative partnership with BAFTA-winning Ghost Town Games, the team behind the critically acclaimed Overcooked, providing, across the board, modelling support for their upcoming project, Stage Fright, that was recently announced live on stage at the Game Awards.

While Krygon Studios began with roots in the gaming industry, we’ve since evolved into a multidisciplinary studio, leading the way in real-time animation through innovative use of performance capture, virtual production, and Unreal Engine’s cutting-edge toolset. Whether it’s episodic content, game cinematics, or immersive live events, we’re driven by a passion for storytelling and technology in equal measure.

BRADLEY

The studio is led by Bradley Harris, a visionary creative with over 15 years of experience across the games and CG industries. Throughout his career in 3D art & animation, Bradley has contributed to a wide range of acclaimed AAA, console, and mobile titles.

As a creative leader, Bradley brings a rare blend of technical expertise, creative instinct and a deep understanding of production pipelines to guide every project from concept to execution. He excels at translating abstract ideas, moods, and messages into compelling visual narratives, often bridging the gap between concept and execution.

Lily Setterfield graduated from Escape Studios in 2023 with a degree in Art for Video Games.

Since joining the team, She especially appreciates the variety of unique projects that come through our doors. There’s never a sense of being “stuck” on one task—each brief presents a new challenge, offering the chance to develop fresh skills and refine existing ones.

Outside of work, Lily is a social gamer who enjoys playing with friends in their free time. Evenings are usually spent drawing, going to the gym, or diving into a Dungeons & Dragons campaign with one of a couple groups.

Ryan

Lily

In 2024, Giovanna Utichi joined as Animation Director and Producer. With over 15 years of industry experience, she brings a wealth of creative leadership to Krygon.

A former creative at Cartoon Network and Moonbug Entertainment, Giovanna co-directed and wrote A Whale’s Tale (2018), which won her numerous awards including a BAFTA nomitation.

HARRISON

Harrison Arthur graduated from Escape Studios in 2023 with a degree in Art for Video Games.

Since joining, he has worked on a plethora of projects spanning Games, Film & Television, Commercial Media, and Virtual Production, all in which he utilised his skills as a Lighting and Environment Artist to create impactful and appealing visuals.

When not working, Harrison spends his time gaming, watching films, playing Dungeons & Dragons, and going on long walks whenever he needs a break from the computer screen.

Ryan Parker, Krygon’s Lead Technical Artist, brings a wealth of expertise in Virtual Production. His skill set covers everything from environment design and stage operations to full hardware integration.

With a passion for innovation, Ryan consistently delivers optimized experiences across platforms—from mobile to VR—pushing the boundaries of both technical performance and visual storytelling.

Ellanor Bunting graduated from Escape Studios in 2023 with a degree in Art for Video Games.

Since joining Krygon in September 2023, she has gone on to work on a variety of projects from recently Emmy-winning "UFC 306: Riyadh Season Noche" to currently working with the team at Ghost Town Games on an upcoming title "Stage Fright".

Ellanor is a highly skilled character and environment artist, known for her adaptability and creative problem-solving across diverse visual styles and production challenges.

When not in work, she enjoys adopting a new craft every other week from crochet to oil painting, is an avid gamer and is always adding to her ever expanding Lego collection despite the financial burden!

GIOVANNA

Ellanor