ABOUT US
Krygon Studios are a Manchester-based digital art outsourcing studio showcasing cutting-edge character animation and 3D production work, the studio creates compelling digital characters and environments ranging from hyper-realistic to stylized art.
Clients include MSG Sphere in Las Vegas, Dock10 in Manchester, 2LE Media in London and a number of indie film makers.
BRADLEY
The studio is led by Bradley Harris, a visionary creative with over 15 years of experience across the games and CG industries. Throughout his career in 3D art & animation, Bradley has contributed to a wide range of acclaimed AAA, console, and mobile titles.
As a creative leader, Bradley brings a rare blend of technical expertise, creative instinct and a deep understanding of production pipelines to guide every project from concept to execution. He excels at translating abstract ideas, moods, and messages into compelling visual narratives, often bridging the gap between concept and execution.
Lily Setterfield graduated from Escape Studios in 2023 with a degree in Art for Video Games.
Since joining the team, She especially appreciates the variety of unique projects that come through our doors. There’s never a sense of being “stuck” on one task—each brief presents a new challenge, offering the chance to develop fresh skills and refine existing ones.
Outside of work, Lily is a social gamer who enjoys playing with friends in their free time. Evenings are usually spent drawing, going to the gym, or diving into a Dungeons & Dragons campaign with one of a couple groups.
Ryan
Lily
In 2024, Giovanna Utichi joined as Animation Director and Producer. With over 15 years of industry experience, she brings a wealth of creative leadership to Krygon.
A former creative at Cartoon Network and Moonbug Entertainment, Giovanna co-directed and wrote A Whale’s Tale (2018), which won her numerous awards including a BAFTA nomitation.
Ryan Parker, Krygon’s Lead Technical Artist, brings a wealth of expertise in Virtual Production. His skill set covers everything from environment design and stage operations to full hardware integration.
With a passion for innovation, Ryan consistently delivers optimized experiences across platforms—from mobile to VR—pushing the boundaries of both technical performance and visual storytelling.
Ellanor Bunting graduated from Escape Studios in 2023 with a degree in Art for Video Games.
Since joining Krygon in September 2023, she has gone on to work on a variety of projects from recently Emmy-winning "UFC 306: Riyadh Season Noche" to currently working with the team at Ghost Town Games on an upcoming title "Stage Fright".
Ellanor is a highly skilled character and environment artist, known for her adaptability and creative problem-solving across diverse visual styles and production challenges.
When not in work, she enjoys adopting a new craft every other week from crochet to oil painting, is an avid gamer and is always adding to her ever expanding Lego collection despite the financial burden!